Today’s chino breaking news is that the chino is still breaking. It wasn’t broken for two years until today.
There are two main reasons chino breaking news can be.
One is that chino is the most recent brand to develop a real-time strategy element. The other is that chino is a small company and if your product isn’t something that you can sell big, then it might not warrant the brand. Many products like chino’s are small, but when your product is the most recently made by the same company, it can have the effect of making your brand more recognizable.
We have had this happen before. Not with gator games, but with the real-time strategy games from the mid 90s. For a while we were using Gator as a brand. It was the next big thing in real time strategy games, and the fact that it was a little obscure didn’t help matters. When Gator took over the company and began to develop real time strategy games, they brought in a new developer, Mike Tyson.
You know, like a lot of people doing the same thing, I believe that the point of Gator’s title is to show up as a part of our brand image. We were actually a bit of averse to using Gator as a brand, but we’re now using it for a more consistent, professional look.
Yes, even after all these years I still have no idea what the point of Gator’s title is. We’ve never even been told. In fact, there is no good way to explain what Gator is, other than to say that it’s a bunch of old-school real-time strategy games.
Thats why you see it displayed every day on our facebook, twitter, and reddit pages. Its been there for years. You can still go to Gators.com to find it; I don’t think it has changed. It is still used to some extent. The point is to make a brand for us, as Gators is a brand for most of our fans. It was never meant to be a reference to Gator, but just used as a common symbol for us.
We’re using the word “fake” here to make it clear that we don’t really care about it. Why would you care if it was fake? Because if you’re getting into a game where a game is fake, you don’t have to pay the costs of making a game. It’s not as bad as you think you might get. A game can be “fake” because the game is only fake when it happens.